Building your first WebSocket Application with Nitric

What we'll be doing

  1. Use Nitric to create a WebSocket endpoint
  2. Manage WebSocket connections using a Key-Value store
  3. Handle WebSocket events:
    • Register connections on connect
    • Remove connections on disconnect
    • Broadcast messages to all connected clients
  4. Run locally for testing
  5. Deploy to a cloud of your choice

Prerequisites

Getting started

We'll start by creating a new project for our WebSocket application.

nitric new my-websocket-app go-starter

Next, open the project in your editor of choice.

cd my-websocket-app

Make sure all dependencies are resolved:

go mod tidy

The scaffolded project should have the following structure:

+--services/
|  +-- hello/
|      +-- main.go
|  ...
+--nitric.yaml
+--go.mod
+--go.sum
+--golang.dockerfile
+--.gitignore
+--README.md

You can test the project to verify everything is working as expected:

nitric start

If everything is working as expected, you can now delete all files/folders in the services/ folder. We'll create new services in this guide.

Building the WebSocket Application

Let's begin by setting up the WebSocket application. First, create a new folder called websockets within the services directory. Inside this folder, add a file named main.go, and include the following code:

package main

import (
  "context"
  "fmt"

  "github.com/nitrictech/go-sdk/handler"
  "github.com/nitrictech/go-sdk/nitric"
)

func main() {
  ws, err := nitric.NewWebsocket("public")
  if err != nil {
    fmt.Println("Error creating WebSocket:", err)
    return
  }

  connections, err := nitric.NewKv("connections").Allow(nitric.KvStoreGet, nitric.KvStoreSet, nitric.KvStoreDelete)
  if err != nil {
    fmt.Println("Error creating KV store:", err)
    return
  }

  // Add event handlers here

  if err := nitric.Run(); err != nil {
    fmt.Println("Error running Nitric service:", err)
  }
}

Here we're creating:

  • A WebSocket endpoint named public
  • A Key-Value store named connections to track WebSocket connections

From here, let's add some features to that function that allow us to manage connections and broadcast messages.

Register connections on connect

ws.On(websockets.EventType_Connect, func(ctx *websockets.Ctx) {
  err := connections.Set(context.TODO(), ctx.Request.ConnectionID(), map[string]interface{}{
    "connectionId": ctx.Request.ConnectionID(),
  })
  if err != nil {
    return
  }
})

Remove connections on disconnect

ws.On(websockets.EventType_Disconnect, func(ctx *websockets.Ctx) {
  err := connections.Delete(context.TODO(), ctx.Request.ConnectionID())
  if err != nil {
    return
  }
})

Broadcast messages to all connected clients

ws.On(websockets.EventType_Message, func(ctx *websockets.Ctx) {
  connectionStream, err := connections.Keys(context.TODO())
  if err != nil {
    return
  }

  senderId := ctx.Request.ConnectionID()

  for {
    connectionId, err := connectionStream.Recv()
    if err != nil {
      break
    }

    if connectionId == senderId {
      continue
    }

    message := fmt.Sprintf("%s: %s", senderId, ctx.Request.Message())
    err = ws.Send(context.TODO(), connectionId, []byte(message))
    if err != nil {
      return
    }
  }
})

Bringing it all together

Your code should look like this:
package main

import (
	"context"
	"fmt"

	"github.com/nitrictech/go-sdk/nitric"
	"github.com/nitrictech/go-sdk/nitric/websockets"
)

func main() {
	ws, err := nitric.NewWebsocket("public")
	if err != nil {
		fmt.Println("Error creating WebSocket:", err)
		return
	}

	connections, err := nitric.NewKv("connections").Allow(nitric.KvStoreGet, nitric.KvStoreSet, nitric.KvStoreDelete)
	if err != nil {
		fmt.Println("Error creating KV store:", err)
		return
	}

	ws.On(websockets.EventType_Connect, func(ctx *websockets.Ctx) {
		err := connections.Set(context.TODO(), ctx.Request.ConnectionID(), map[string]interface{}{
			"connectionId": ctx.Request.ConnectionID(),
		})
		if err != nil {
			return
		}
	})

	ws.On(websockets.EventType_Disconnect, func(ctx *websockets.Ctx) {
		err := connections.Delete(context.TODO(), ctx.Request.ConnectionID())
		if err != nil {
			return
		}
	})

	ws.On(websockets.EventType_Message, func(ctx *websockets.Ctx) {
		connectionStream, err := connections.Keys(context.TODO())
		if err != nil {
			return
		}

		senderId := ctx.Request.ConnectionID()

		for {
			connectionId, err := connectionStream.Recv()
			if err != nil {
				break
			}

			if connectionId == senderId {
				continue
			}

			message := fmt.Sprintf("%s: %s", senderId, ctx.Request.Message())
			err = ws.Send(context.TODO(), connectionId, []byte(message))
			if err != nil {
				return
			}
		}
	})

	if err := nitric.Run(); err != nil {
		fmt.Println("Error running Nitric service:", err)
	}
}

Do a quick go mod tidy to make sure all new dependencies are resolved.

Ok, let's run this thing!

Now that you have your WebSocket application defined with handlers for each event, it's time to test it locally.

nitric start

Once it starts, the application will be ready to accept WebSocket connections. You can use a WebSocket client like Postman or any other WebSocket tool to test the application.

We will keep it running for our tests. If you want to update your services, just save them, and they'll be reloaded automatically.

Deploy to the cloud

At this point, you can deploy what you've built to any of the supported cloud providers. To do this, start by setting up your credentials and any configuration for the cloud you prefer:

Next, we'll need to create a stack. A stack represents a deployed instance of an application, which is a key value store of resources defined in your project. You might want separate stacks for each environment, such as stacks for dev, test, and prod. For now, let's start by creating a dev stack.

The stack new command below will create a stack named dev that uses the aws provider.

nitric stack new dev aws

Continue by checking your stack file nitric.dev.yaml and adding in your preferred region. Let's use us-east-1.

AWS

Note: You are responsible for staying within the limits of the free tier or any costs associated with deployment.

We called our stack dev. Let's try deploying it with the up command:

nitric up

When the deployment is complete, go to the relevant cloud console and you'll be able to see and interact with your WebSocket application.

To tear down your application from the cloud, use the down command:

nitric down

Summary

In this guide, we've created a serverless WebSocket application using Go and Nitric. We've demonstrated how to set up WebSocket connections, track clients using a Key-Value store, and broadcast messages to all connected clients. This application can be easily deployed to the cloud, allowing you to build scalable, real-time communication systems.

For more information and advanced usage, refer to the Nitric documentation.